// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010  Winch Gate Property Limited
//
// This source file has been modified by the following contributors:
// Copyright (C) 2013  Laszlo KIS-ADAM (dfighter) <dfighter1985@gmail.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.

#ifndef GROUP_SUBMENU_BASE
#define GROUP_SUBMENU_BASE

#include "nel/gui/group_frame.h"

namespace NLGUI
{

	class CGroupSubMenuBase : public CGroupFrame
	{
	public:
		DECLARE_UI_CLASS( CGroupSubMenuBase )

		CGroupSubMenuBase( const TCtorParam &param );
		~CGroupSubMenuBase();

		virtual void openSubMenu( sint32 nb );
		virtual void hideSubMenus();

		REFLECT_EXPORT_START( CGroupSubMenuBase, CGroupFrame )
		REFLECT_EXPORT_END

	protected:

	private:

	};

}

#endif

